Bonus Puzzles
There are the puzzles from ARG Multiverse in which Death and characters from your favorite ARGs finally meet each other.
S1 Bonus Puzzle A: Relived Eternally
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The ancient Gods have returned after centuries of absence and hibernation. Tia-Mat, the Demiurge, and Ummu Hubur bring visions of Apocalypse in the form of a planet-submerging tsunami. As the visions progress, certain ones who see them are chosen by the Gods as their "Marked," destined to help shape events and receive (possibly unwanted) attention from the Pantheon and experience the mixed blessings and curses of "may you live in interesting times."
Spanning multiple mythologies and ages, Relived Eternally tells a tale of unbreakable cycles of loss and rebirth and the shared experiences of humankind's and Gods' fates, intertwined for all time.
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(review taken from Night Mind index page)
S1 Bonus Puzzle B: John Coland
IMJC appears to revolve around four characters: John Coland, Mary Sade, the enigmatic “Delta”, and a second allegorical John Coland. IMJC borrows from the traditions of psychodrama; both allegorical characters seem to be projections of the latent mental states of their “real” counterparts. The allegorical John Coland is the main character of the series and is trapped within a pocket-dimension that takes the shape of his family home. His primary goal seems to be to escape, or simply survive – his motivation is muddied for reasons that I’ll get into.
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(review taken from Lucid Reviews)
S1 Bonus Puzzle C: FTAA Archive
A box of videotapes turns up at a local charity book sale. They're castoffs from a local TV station. And they give a look into a timeline very different from our own, where time travel is real, the Federal Temporal Anomaly Authority protects the present, and the future is trying desperately to contact us. Told through a series of televised emergency notifications, this series explores what happens to "history" in a world where time travel is real. FTAA Archives is at its heart a sci-fi story brought to life through found footage and documents.
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(review taken from Night Mind index page)
S1 Bonus Puzzle D: Time After Time
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One silly home experiment trying to prove that time travel is not possible triggers a series of events that will create a time paradox and lead to the big spaceships appearing above all major world cities in the near future.
As people from the future are not prepared to communicate with Aliens, eradication of the Earth is imminent, until one group from the future decides to use time travel and reach several puzzle players from the past sending them their existing research on Alien language and buying time to decipher it before it is too late. Unfortunately, each communication splits realities into several possibilities creating different versions of the Earth's future.
S2 Mystery Bonus Puzzle
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TBA
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S2 Mystery Bonus Puzzle
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TBA